Unfair
Chess
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White to move — find the best move
Captured
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1
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Towing
A pawn advancing without capturing tows the piece of yours directly behind it: it advances one square too.
Lost Pawn
Removes a completely isolated enemy pawn — no piece on any of its 8 neighboring squares.
Triple Step
One of your pawns advances straight ahead as far as possible (up to 3 squares). No captures possible.
Double Gallop
The same knight jumps twice in a row. It can capture on each jump.
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